Vray advanced material cinema 4d crack4/11/2023 V-Ray:Improve V-Ray MultiSubTex to support new multiple random modes V-Ray:LightMix transfer from VFB back to the scene V-Ray:Improve V-Ray Dirt texture with additional features VFB:Ability to add color corrections to the VFB Background layer VFB:Batch image processing in VFB2 for vrimg files VFB:Ability to set shortcut keys for all VFB items VFB:Integrate rendering log in the new frame buffer VFB:Add a Sharpen/Blur post effect layer V-Ray:Cryptomatte with progressive sampling V-Ray:Options to control the Light Volumetric Contribution V-Ray:Implement render mask modes: "Objects" and "Object ID" V-Ray:Support for instancing V-Ray Lights V-Ray:Support for Chaos Cosmos materials V-Ray:Ability to import V-Ray scene files as reference objects V-Ray:Ability to export V-Ray scene files from the Export menu in Cinema 4D V-Ray:Implement UVW Randomizer as shader and as a node V-Ray:Add "Live link" button for connection with Chaos Vantage V-Ray:Native support for Apple Silicon (M1 arm64) V-Ray GPU: Different GI results with enable/disable render elements and HairNextMtl V-Ray GPU: VRaySun disc is rendered with offset in V-Ray GPU lately V-Ray GPU: Crash when rendering scenes of objects with translucent materials and a shadow catcher V-Ray: Sun shadow texture is not rendered V-Ray: Turning ON or OFF the Round Edges doesn't refresh in interactive ![]() ![]() V-Ray: Camera Shift causes Viewport Rendering to be mismatched V-Ray: V-Ray doesn't respect the viewport aspect ratio and renders cropped image V-Ray: Support for loading assets from the new asset browser system in Cinema 4D S24 and R25 V-Ray: Recalculate the intensity value for V-Ray Lights based on the currently selected light units V-Ray: The U and V Size parameter in the light should represent the width and height of the light V-Ray: Ability to create V-Ray Node materials from the menu V-Ray: Update Open Image Denoiser with support for Arm M1 V-Ray: Show the ObjectID number as overlay in the Object Properties icon V-Ray: Add support for the Cinema 4D infinite floor V-Ray: Implement V-Ray Normal Map shader node V-Ray: Implement V-Ray Aerial Perspective
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